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Re: Material Trades Rules (Update)

Posted: Jun 6th, '10, 20:35
by ladyceres
I believe you can make a buying thread in the material trades

I know that's how many people get their materials faster than looking through individual threads

Re: Material Trades Rules (Update)

Posted: Jul 29th, '10, 07:32
by Ziaheart
I took the liberty of adding the link to Charstar's Material Price guide to the rule sticky like in the Selling Offers rule sticky. I hope you, Firn, and Charstar do not mind. :qcute:

Re: Material Trades Rules (Update)

Posted: May 13th, '11, 20:59
by LittleSea
Hello, I think I need some clarification on fixed/non-fixed prices...

Non fixed means haggling would be allowed? Is that what it is?

Re: Material Trades Rules (Update)

Posted: May 14th, '11, 08:20
by Ziaheart
Fixed materials are materials that are always needed for a particular quest. So if you were to do the Mulberry Lipstick quest, then everyone doing that quest would need one Pink Diamond and one Purple Candle. However, User A might need 1 Pink Diamond, 1 Purple Candle, 2 Air Potions, 4 Laughing Potions, 9 Cheese Sandwiches, and 14 Purikura Paper Bag; whereas User B might need 1 Pink Diamond, 1 Purple Candle, 2 Wuffel Skulls, 4 Daruma Dolls, 9 Generic Amulets, and 14 Pliers. You see the two recipes are different except for the Pink Diamond and Purple Candle. In this case, Pink Diamond and Purple Candle are fixed materials, and the rest are non-fixed.

viewtopic.php?f=45&t=22100
You might find this thread helpful!

Re: Material Trades Rules (Update)

Posted: May 31st, '11, 04:28
by LittleSea
Oh my gosh I forgot about this post. What's funny is that I was just looking at that guide today because I just finished my third quest and the new npc showed up! Thanks for the help ZH, I still hadn't figured out what that meant! :qlol:

Re: Material Trades Rules (Update)

Posted: May 31st, '11, 08:26
by Ziaheart
I'm sorry. Was my explanation too confusing? Please let me know which part you're confused with and I'll try my best to explain again.

Material Trade or keep them

Posted: Oct 15th, '11, 11:30
by Willow Evermore
:qsml: I am doing my first quest and have many items that have nothing to do with my quest. I have some of the items but I am having trouble getting the 5 iron ores that I need to complete my quest. I am getting frustrated with it. Should I hang on to the other items for another quest or maybe do 2 quests at the same time. Can you do that?? :mcconf:UPDATE!!! I got my 5 ores and finally finished my first quest. So now I am needing a motorized hamster car.(which I thought I already had).
1 light ring
1 Groungsel (whatever that is)
3 sausages
4 shells (I already have 2)

So here we go!!! :qsml:

So now I am updating again :mcglee: I have everything but the Groungsel!! If anyone has one please let me know. "mchappy"

Re: Material Trades Rules (Update)

Posted: Oct 18th, '11, 09:24
by Ziaheart
Willow, perhaps make your own thread. Not many people read the rules sticky past the first few posts and besides this is sort of off the topic of rules that pertain to the Material Trades forum.

Only one quest can be done at one point in time for each account, as I'm sure you've found by now.

Re: Material Trades Rules (Update)

Posted: Dec 10th, '15, 21:34
by Akili Li
Ah, is there a guide somewhere, which says which materials can be found in which element?
(Unless they can all be found everywhere, but I doubt that, especially with things like 'Book of X Element'! )

Re: Material Trades Rules (Update)

Posted: Jan 19th, '16, 08:09
by SaltPoisson
Sorry for the late reply, but here's the thread you were asking about. It's not completely updated, though.