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Re: FurVilla

Posted: Oct 21st, '16, 03:47
by luvloveless
I just wish they'd give us a warning or an announcement when they do stuff like that. I don't follow Twitter and I don't always follow Facebook. I would like to see it announced on the site itself. And not buried in a forum either.

Re: FurVilla

Posted: Oct 21st, '16, 06:17
by Kitalpha Hart
They didn't mention it on twitter

Re: FurVilla

Posted: Oct 21st, '16, 20:38
by Dream-Baby
I have a feeling that since they announced the opening date they suddenly realized all the things they still had to do and fix. :}

Re: FurVilla

Posted: Oct 22nd, '16, 03:30
by luvloveless
Yeah, they're probably scrambling right now.

I think it may have been a mistake to have 1 villager as both the Construction worker and the Blacksmith. I need both jobs done at the same time. :mcsweat:

Re: FurVilla

Posted: Oct 22nd, '16, 07:29
by Kitalpha Hart
Prolly

Re: FurVilla

Posted: Oct 22nd, '16, 20:31
by Dream-Baby
My best blacksmith is also my best warrior. Now that is a dumb idea. :}

Re: FurVilla

Posted: Oct 23rd, '16, 03:07
by luvloveless
I'm thinking about starting another Blacksmith. Mine hasn't maxed his skill level yet so starting over wouldn't be too terrible.

Re: FurVilla

Posted: Oct 23rd, '16, 17:06
by Dream-Baby
Oh I have 2 more villagers that are blacksmiths. And I need both of them to get to fix all the weapons my warrior goes through. :}

Re: FurVilla

Posted: Oct 24th, '16, 01:21
by Rincewind
I don't like that we can only have 10 villagers working at any one time. Why did they have to make that a thing??? And it takes 24 hours for a villager to be able to work once you switch them :/ like seriously

Re: FurVilla

Posted: Oct 24th, '16, 10:35
by Kitalpha Hart
It's like they want to encourage people to have smaller clans