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Re: FurVilla

Posted: Jul 16th, '16, 19:23
by Dream-Baby
Okay, they just made a change I really hope they will undue. Now it doesn't matter which of my weapons I use to strike an opponent every weapon will lose a point. That means that I lose 3 points with every charge as I wear 2 daggers and 1 sword. This sucks. :}

Re: FurVilla

Posted: Jul 16th, '16, 19:26
by Kitalpha Hart
Oh my :|

Re: FurVilla

Posted: Jul 16th, '16, 19:35
by Dream-Baby
I know. So right now I'm seriously thinking about not letting them do any warrior duties right now. I deliberately only use my knives so that my sword keeps it's durability points.
If I continue Starling will just have to constantly keep fixing my weapons and that means I'll eventually use more iron than with the old system. :}

Re: FurVilla

Posted: Jul 16th, '16, 19:45
by Lily White
I noticed they changed how some of the sicknesses work now too. Not only do they take half your chance away they knock your villager out completely. I literally just spent an hour and a half making a gauze, using it, going back to a fight and instantly got sick. Not even kidding. So frustrating.

On a side not tho, my newest paintie got accepted <3
Spoiler
Image
She's not perfect but i'm just now learning how to use SAI so I don't know all the tricks yet. I'm pretty proud of her tho.

Re: FurVilla

Posted: Jul 16th, '16, 19:51
by Dream-Baby
Lilly your Villager looks adorable.

Changed the careers of my warriors to herbalist and constructor. At least those two still make me some fc. :}

Re: FurVilla

Posted: Jul 16th, '16, 20:32
by Kitalpha Hart
Ooh, your two week newbie immunity must be up

The major illnesses, the ones where the cure takes an hour and a half, will wipe the villager out entirely. The minor ones just make everything eithet take twice as long or half the reaping, depending on the class, provided they're working properly

Re: FurVilla

Posted: Jul 16th, '16, 20:45
by Lily White
Aww man, that's just not fun.

Thank you, Dream-Baby <3

Re: FurVilla

Posted: Jul 16th, '16, 21:52
by Dream-Baby
Now I really hope they will make the forum's work on Furvilla soon.
I need more ways to make fc and I want to meet more users from more places. :}

Re: FurVilla

Posted: Jul 17th, '16, 02:04
by luvloveless
Dream-Baby wrote:Okay, they just made a change I really hope they will undue. Now it doesn't matter which of my weapons I use to strike an opponent every weapon will lose a point. That means that I lose 3 points with every charge as I wear 2 daggers and 1 sword. This sucks. :}
Didn't realize this! I'll have to keep a closer eye on my durability from now on.

Re: FurVilla

Posted: Jul 17th, '16, 12:08
by Dream-Baby
Apparently I wasn't the only person that complained about it as they've already changed it.
The new system is that your warrior has starter points (usually 5).
Now what ever weapon you use adds to those points.
So my +25 sword will make my villager swing a strike of about 30 depending on the element of my opponent.
But my daggers don't add any points as they are a neutral 0 and will make me swing a strike of about 5.
Also they made the system relay more heavy on the elements of both the weapons as the opponent.
So a Light Weapon against a Dark Opponent will cause more damage than when you use it against a Light Opponent. :}