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Re: FurVilla
Posted: Sep 1st, '16, 19:13
by Dream-Baby
I think I'll end up with about 30 or so villagers before I've got everything sorted the way I want it. :}
Re: FurVilla
Posted: Sep 1st, '16, 19:34
by ashabellanar
Same ^ hahaha
Re: FurVilla
Posted: Sep 1st, '16, 20:06
by Dream-Baby
I don't even mind that villager spots are the biggest gold sink we have right now.
It's one I gladly make use of. :}
Re: FurVilla
Posted: Sep 2nd, '16, 00:47
by Akili Li
I would like it if it were capped eventually. Even if the cap was at something like +500k FC per villager, a cap of SOME kind would be very nice.

Re: FurVilla
Posted: Sep 2nd, '16, 01:06
by Dream-Baby
500k cap would still mean a whole lot of villagers. :}
Re: FurVilla
Posted: Sep 2nd, '16, 04:18
by luvloveless
I think they are going to have to cap the number of villagers with careers at least. Otherwise there will be such a glut of materials and products that the economy will completely collapse.
Re: FurVilla
Posted: Sep 2nd, '16, 18:23
by Dream-Baby
Well in a way they are already doing that. You can only have so many harvests/explores/battles an hour.
We are still in Beta so those limits will be implemented soon enough.
I'm more hoping that there are going to be some more careers. :}
Re: FurVilla
Posted: Sep 2nd, '16, 18:58
by Akili Li
Yeah, they've pretty well capped the in-coming things.
At this point, it's more like having extra villagers to show off painties/styles/attached minipets/stories/whatever.
Or make them all AH people to store your horde of females between breedings, clear up some space....
More careers? That might be interesting!
Re: FurVilla
Posted: Sep 2nd, '16, 19:22
by Dream-Baby
Exactly.
I've been reading in the forums that people are really hoping we will get more careers.
And they are making some interesting suggestions too. :}
Re: FurVilla
Posted: Sep 5th, '16, 05:14
by luvloveless
I think they're going to have to do something. The only thing that's selling right now are breeding potions. And wood.
