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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 27th, '10, 13:54 |
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AlkseeyaKC

Joined: Sep 12th, '08, 16:39 Posts: 23816 Hugs: 319129 Mood: I'm Blue dabadee dabadie.
Website: https://www.deviantart.com/alkseeyakc
Location: Lost out in a sea of mermen!
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Thanks, I'm going to be doing a bigger pic for them! X3 LOL the panda boy will have to wait. XD;
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 27th, '10, 19:09 |
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MythicPhoenix

Joined: Aug 30th, '10, 23:21 Posts: 457 Hugs: 1490 Location: By that farm house...There....
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Haha, cool :3
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Check out my art request: [xXx]
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 27th, '10, 20:44 |
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AlkseeyaKC

Joined: Sep 12th, '08, 16:39 Posts: 23816 Hugs: 319129 Mood: I'm Blue dabadee dabadie.
Website: https://www.deviantart.com/alkseeyakc
Location: Lost out in a sea of mermen!
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 28th, '10, 01:15 |
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MythicPhoenix

Joined: Aug 30th, '10, 23:21 Posts: 457 Hugs: 1490 Location: By that farm house...There....
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Cut ins?
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Check out my art request: [xXx]
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 28th, '10, 02:20 |
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AlkseeyaKC

Joined: Sep 12th, '08, 16:39 Posts: 23816 Hugs: 319129 Mood: I'm Blue dabadee dabadie.
Website: https://www.deviantart.com/alkseeyakc
Location: Lost out in a sea of mermen!
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I started doing them because I saw them in Disgaia. They swish in when a character preforms a awesome attack or combo attack.  Though those are more close up then what I'm doing. They make good link banners. ^_^;
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 28th, '10, 02:55 |
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MythicPhoenix

Joined: Aug 30th, '10, 23:21 Posts: 457 Hugs: 1490 Location: By that farm house...There....
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Oh I see! Chrono Cross uses them for character portraits in the menu o3o
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Check out my art request: [xXx]
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 28th, '10, 16:29 |
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Xaevan

Joined: Sep 6th, '08, 16:40 Posts: 1509 Hugs: 16037 Website: http://meindraws.tumblr.com
Location: Malaysia
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lol Regarding guide lines, if you draw without them, all the more power, but most of the professionals and very experienced artists themselves do still use guidelines. Some go as far as to draw in the skeleton forms to make sure they are not our of proportions (for the more realistic-art illustrators). Personally, I find guidelines very helpful, whether pre-design or post-design.
Annndd... I'm actually pretty sure they draw out the characters in full before cropping them out that way. xDD Nothing against "cut-in"s though. I used to draw a LOT of them for my OCs and fanart. 4 or 5 panels on an A4 piece of paper. *snickers*
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Questing: 14 Wren Eggs
♪ Click on my Knuffel? ♪
 
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 28th, '10, 16:37 |
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AlkseeyaKC

Joined: Sep 12th, '08, 16:39 Posts: 23816 Hugs: 319129 Mood: I'm Blue dabadee dabadie.
Website: https://www.deviantart.com/alkseeyakc
Location: Lost out in a sea of mermen!
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yeah we had a comic artist come to the collage and was crticing some of the student work. Someone had a spider man coming out of a dark shadow and it was just a silhouette of him. He told him that you still need to draw out where the full body is even if its all blacked out.
Speaking of witch, I need to do a Merman silhouette. I suck at them so much. X_x; I'm tempted to put on a contest to see who could do the best one.
Yeah I'm sure they draw them all out too. I could just make the lines in Flash and upload to oekaki. Jake's hand is f-ed up. X_x;
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 29th, '10, 19:14 |
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AlkseeyaKC

Joined: Sep 12th, '08, 16:39 Posts: 23816 Hugs: 319129 Mood: I'm Blue dabadee dabadie.
Website: https://www.deviantart.com/alkseeyakc
Location: Lost out in a sea of mermen!
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Post subject: Re: DA KOfK Group (OPEN!) Posted: Sep 29th, '10, 22:59 |
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Xaevan

Joined: Sep 6th, '08, 16:40 Posts: 1509 Hugs: 16037 Website: http://meindraws.tumblr.com
Location: Malaysia
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Page 142 of 228
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[ 2274 posts ] |
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